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Description |
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Grades |
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Topics |
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Software |
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Boutique - Making Change |
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At the Boutique shop the student plays the role of a store clerk who sells clothes. The main task is to handle the exchange of money and give correct change. In this example, the student is given $5.00 for an item that costs $4.22. The right change is 78¢. Assuming you have 9 of each coin (quarters, dimes, nickels and pennies) in your register, what are the different ways you could make the necessary change? |
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6, 7 |
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Numerical operations, Problem Solving |
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SS |
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Broken Calculator |
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In this game you have to get as close as possible to a given number, by using the still working buttons of a broken calculator. Challenge: make your computation come out to 25 if the 5 key is disabled. |
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6, 7 |
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Number Sense, Numerical operations |
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Applet, MW* |
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Factor Game – NCTM Version |
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Two players compete for high score by picking numbers from a screen which are then added to their score. There is a catch though. Whenever Player A picks a number, the total of every factor of that number still showing on the screen is added to the opponent's score. When the opponent, Player B, chooses a number, that number is added to his/her score, but Player A gets the total of all remaining factors of the number that B chose. |
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7 |
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Number Sense, Numerical operations |
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Applet |
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Repeating and terminating Decimals |
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Can every fraction be written as a decimal? This spreadsheet activity will help you to find out. |
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7 |
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Number Sense, Numerical operations |
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SS |
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West Challenge |
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Play the West game. (You will find it on your computer.) Also play the West Round Trip game which also takes you backwards from Great Gulch to the start. In the process you will learn about negative numbers! |
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6, 7 |
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Numerical operations, Problem Solving |
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