Revised 8.21.02

Overview
Summary of sessions

February 21

March 10
March 28
April 30
May 14
June 13


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brought to you by

SSI Partnership
Technology In Mathematics Education 
Workshop Series
Spring, 2003

Summary of Sessions

1. Exploring software and Internet Resources for Mathematical Problem Solving 

  • Overview of the six areas of professional development that comprise the workshop series themes and how technology can enhance this process. 
  • Students will learn the basics of the Internet for teachers and will explore a variety of sites that are useful for teaching mathmatical problem solving.
  • Examples: Internet activities and Microworlds


2. Setting up appropriate environments for computer-based mathematical problem solving: the one computer classroom, the classroom lab and the computer lab

  • This session will focus on how to effectively to use software, calculators, and the Internet in classrooms where either there is only one or a few computers available. The focus will be on setting up collaborative activities using the one computer station, classroom lab, and computer lab. 
  • Software focus: Geometer's Sketchpad
3. Mathematical Background & Attitude Towards Learning Mathematics
  • The purpose of this workshop is for you to explore a mathematical domain in more depth using spreadsheets. Hopefully you will experience a new and exciting way to learn mathematics which you can then share with your students and colleagues.
  • Software focus: Spreadsheet program (Microsoft Excel) 
4. Personalizing the curriculum with Technology Based-Activities (April 30th)
  • Integrating technology into the curriculum works best when the activities that the students do are not only engaging, but also help to illuminate the mathematical aims of the lesson. In this session you will examine several lesson activities and learn what makes them effective. 
  • Software focus: Microworlds Pro
5. Methods for Assessing computer-based learning in Problem Solving Environments (May 14)
  • Assessments comes in many forms and varieties. The kinds that are most appropriate for technology learning environments are student presentations, rubrics for problem solving, and debriefing sessions. Several models will be presented in the context of classroom activities. 
6. Wrap Up Session (June 13)

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